Posted by - senbookpro -
on - 7 hours ago -
Filed in - Technology -
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Microsoft vient d'intégrer officiellement la technologie Shader Execution Reordering (SER) à son API DirectX. La promesse est simple : des gains de performance massifs en ray tracing, pouvant atteindre 90% sur certaines puces Intel Arc. Cette optimisation logicielle réorganise la charge de travail du GPU pour une efficacité redoutable, rendant les graphismes de pointe plus accessibles sans changer de matériel.
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